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Beyond Theater: The Future of VR in the Home

The future of virtual reality (VR) is going to be so immersive it is frightening, but it is frightening in a good way. Home use of virtual reality equipment really should only inspire one fear, and the most frightening things will be the price tags of the amazing equipment. Experiencing a new frontier like tech pioneers will probably be worth the cost though. Being able to grasp the concept of future VR tech requires a briefing on the present and near-future plans first.

Beyond Theater The Future of VR in the Home

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There are plenty of systems available now, and each one is trying to one-up the other, and the fierce competition is nothing but good news for the public and the future of residential audio video systems.

The Oculus Rift

The biggest development for immersive gaming at home came when Oculus created the Oculus Rift. Oculus was able to gain enthusiastic momentum and funding through Kickstarter, and the headset was released, which took VR gaming and entertainment from a dream to reality. The popularity even inspired South Park to make a parody about the power and effectiveness of the device. Their headsets were released in early 2016, but there is plenty of competition now. Oculus is developing goggles to replace bulky headsets, and if they are successful, then Oculus will easily be able to call itself the undisputed champion of VR again.

Sony Playstation VR

Sony proved and continues to prove it won’t be left out of VR gaming and entertainment. Sony got its start in the VR market by launching Project Morpheus. It consisted of a Playstation Move controller and a headset. The future looks even more intense though. With the Playstation VR launching in fall 2016, Sony hopes to be the leader in immersive experience with an advanced headset display and 3D audio.

HTC Vive

The Vive, just like Playstaion VR, is constantly being compared to the Oculus Rift, but HTC and their partner, video game developer Valve, aim to leave them behind. Vive aims to outdo Oculus and Playstation VR by implementing room-scale tracking and motion controls. Unlike both Oculus and Playstation VR, the Vive is available now—but at a much higher cost due to the room-scale tracking technology.

Virtual Reality in Ten Years

The focus will still remain on making new advances and improvements for games and television. There have been discussions concerning social media integration into the VR world, but the one thing people can count on in the next 10 years is brand new games designed to push VR to its limits in order to make users experience things we have never felt before in reality.

Virtual reality is practically a second world or an alternate reality. It is terribly exciting. The advancement and evolution of VR technology feels as if it could be the catalyst for our next step in evolution.

By Marlena Stoddard

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